Monster creation and locations where to hunt the strange and unexplained
GMs can use both the Locations and GM’s Toolkit sections to help fill their Tails of Equestria games with deep and interesting settings
then south to the pirate and serpent infested waters of the Floenry Isles (all 14 islands are described)
Throw in the machinations of ancient gods and the rise of a demon prince and you suddenly have a campaign setting that just won't quit
2-6 players
RuneQuest RPG: Weapons & Equipment Player Options Monster creation and locations whereAn essential reference guide for RuneQuest players, Weapons & Equipment showcases Gloranthan culture and life, describing the items and services adventurers use everyday, exceptional and magic items, as well as how they can sell their hard won treasure. Inside you'll find: New Weapons, armors, and adventuring equipment. Beasts of burden, mounts, and awakened animals. Exotic and rare goods such as magic crystals, enchanted items, extraordinary gems,